Collection: 02 Hundred Hours

Field an elite force of SAS Commandos to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local resistance fighters to bolster your chances. Sneak past sentries, take them out with silent attacks, or open fire with a devastating ambush. Plant charges to destroy your objective, assassinate a target or grab vital intel, then fight your way to safety before reinforcements arrive.
Or play as the defenders, carefully setting patrol routes so your sentries can spot raiders in the shadows, utilise guard dogs, officers or even the dreaded Gestapo and make use of informants and intercepted transmissions to thwart the attackers’ plans.
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02 Hundred Hours Solo Play Rules
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02 Hundred Hours Solo Event Cards
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02 Hundred Hours Solo Event Card Backs
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02 Hundred Hours Campaign - North Africa
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02 Hundred Hours PDF Rulebook + Cards German Translation
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02 Hundred Hours Quick Reference Sheet - Italian Translation
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02 Hundred Hours PDF Rulebook + Cards Italian Translation
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